Games
Here’s some games I made!
Journey to a fantasy world of swords and sorcery where swords and sorcery are not used because everybody battles in rap battles, 90s style, retro style, I mean seriously kicking it old school, like, learn to to rhyme if you wanna duel, I mean, I’m not a High Elf but I can do it myself, I’m fighting dragons, I’m sipping Cristal in my flagons, I’m on 30s, y’all in broken down wagons.
Up to 99 player hot-seat multiplayer minigame collection created for the Wilmington IO 2025 game jam. Winner!
Teatime Samurai is a twin-stick arcade-style shooter set in ancient Japan. The game is whimsical and very silly. It released on Steam in the summer of 2024. I did all the art, wrote all the code, and composed the original soundtrack.
I made a dungeon crawling roguelite! It is unfinished and abruptly stops having new content on floor 5, but it’s a pretty good showcase of systems built from scratch.
This was a fun one to put together. This was my first time making anything in GECK and required learning the proprietary engine language. Holy moly what a language. This is the fruit of about two days of labor.
The Duke of Wor has sent you to the Underground Dungeon to investigate rumors of activity in the ancient dwelling of The Dragon Cult. Seek adventure and make your name legend in this old-school text adventure.
A graceful implementation of the Falling Sand Game mixed with Conway’s Game of Life.