
.archer_d_atk { 
	background-image:url(../monsters/wee_mons_archer_atk_d_1.png);
	animation: archer_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes archer_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_archer_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_atk_d_2.png);
		}

	}
.archer_l_atk { 
	background-image:url(../monsters/wee_mons_archer_atk_l_1.png);
	animation: archer_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes archer_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_archer_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_atk_l_2.png);
		}

	}
.archer_r_atk { 
	background-image:url(../monsters/wee_mons_archer_atk_r_1.png);
	animation: archer_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes archer_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_archer_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_atk_r_2.png);
		}

	}
.archer_u_atk { 
	background-image:url(../monsters/wee_mons_archer_atk_u_1.png);
	animation: archer_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes archer_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_archer_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_atk_u_2.png);
		}

	}
.archer_d_idle { 
	background-image:url(../monsters/wee_mons_archer_idle_d_1.png);
	animation: archer_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes archer_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_archer_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_idle_d_2.png);
		}

	}
.archer_l_idle { 
	background-image:url(../monsters/wee_mons_archer_idle_l_1.png);
	animation: archer_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes archer_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_archer_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_idle_l_2.png);
		}

	}
.archer_r_idle { 
	background-image:url(../monsters/wee_mons_archer_idle_r_1.png);
	animation: archer_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes archer_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_archer_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_idle_r_2.png);
		}

	}
.archer_u_idle { 
	background-image:url(../monsters/wee_mons_archer_idle_u_1.png);
	animation: archer_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes archer_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_archer_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_archer_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_archer_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_archer_idle_u_2.png);
		}

	}
.bat_d_atk { 
	background-image:url(../monsters/wee_mons_bat_atk_d_1.png);
	animation: bat_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes bat_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_bat_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_atk_d_2.png);
		}

	}
.bat_l_atk { 
	background-image:url(../monsters/wee_mons_bat_atk_l_1.png);
	animation: bat_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes bat_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_bat_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_atk_l_2.png);
		}

	}
.bat_r_atk { 
	background-image:url(../monsters/wee_mons_bat_atk_r_1.png);
	animation: bat_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes bat_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_bat_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_atk_r_2.png);
		}

	}
.bat_u_atk { 
	background-image:url(../monsters/wee_mons_bat_atk_u_1.png);
	animation: bat_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes bat_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_bat_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_atk_u_2.png);
		}

	}
.bat_d_idle { 
	background-image:url(../monsters/wee_mons_bat_idle_d_1.png);
	animation: bat_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes bat_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_bat_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_idle_d_2.png);
		}

	}
.bat_l_idle { 
	background-image:url(../monsters/wee_mons_bat_idle_l_1.png);
	animation: bat_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes bat_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_bat_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_idle_l_2.png);
		}

	}
.bat_r_idle { 
	background-image:url(../monsters/wee_mons_bat_idle_r_1.png);
	animation: bat_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes bat_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_bat_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_idle_r_2.png);
		}

	}
.bat_u_idle { 
	background-image:url(../monsters/wee_mons_bat_idle_u_1.png);
	animation: bat_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes bat_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_bat_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_bat_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_bat_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_bat_idle_u_2.png);
		}

	}
.chicken_d_atk { 
	background-image:url(../monsters/wee_mons_chicken_atk_d_1.png);
	animation: chicken_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes chicken_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_chicken_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_atk_d_2.png);
		}

	}
.chicken_l_atk { 
	background-image:url(../monsters/wee_mons_chicken_atk_l_1.png);
	animation: chicken_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes chicken_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_chicken_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_atk_l_2.png);
		}

	}
.chicken_r_atk { 
	background-image:url(../monsters/wee_mons_chicken_atk_r_1.png);
	animation: chicken_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes chicken_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_chicken_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_atk_r_2.png);
		}

	}
.chicken_u_atk { 
	background-image:url(../monsters/wee_mons_chicken_atk_u_1.png);
	animation: chicken_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes chicken_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_chicken_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_atk_u_2.png);
		}

	}
.chicken_d_idle { 
	background-image:url(../monsters/wee_mons_chicken_idle_d_1.png);
	animation: chicken_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes chicken_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_chicken_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_idle_d_2.png);
		}

	}
.chicken_l_idle { 
	background-image:url(../monsters/wee_mons_chicken_idle_l_1.png);
	animation: chicken_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes chicken_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_chicken_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_idle_l_2.png);
		}

	}
.chicken_r_idle { 
	background-image:url(../monsters/wee_mons_chicken_idle_r_1.png);
	animation: chicken_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes chicken_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_chicken_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_idle_r_2.png);
		}

	}
.chicken_u_idle { 
	background-image:url(../monsters/wee_mons_chicken_idle_u_1.png);
	animation: chicken_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes chicken_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_chicken_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_chicken_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_chicken_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_chicken_idle_u_2.png);
		}

	}
.demon_d_atk { 
	background-image:url(../monsters/wee_mons_demon_atk_d_1.png);
	animation: demon_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes demon_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_demon_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_atk_d_2.png);
		}

	}
.demon_l_atk { 
	background-image:url(../monsters/wee_mons_demon_atk_l_1.png);
	animation: demon_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes demon_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_demon_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_atk_l_2.png);
		}

	}
.demon_r_atk { 
	background-image:url(../monsters/wee_mons_demon_atk_r_1.png);
	animation: demon_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes demon_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_demon_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_atk_r_2.png);
		}

	}
.demon_u_atk { 
	background-image:url(../monsters/wee_mons_demon_atk_u_1.png);
	animation: demon_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes demon_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_demon_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_atk_u_2.png);
		}

	}
.demon_d_idle { 
	background-image:url(../monsters/wee_mons_demon_idle_d_1.png);
	animation: demon_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes demon_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_demon_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_idle_d_2.png);
		}

	}
.demon_l_idle { 
	background-image:url(../monsters/wee_mons_demon_idle_l_1.png);
	animation: demon_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes demon_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_demon_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_idle_l_2.png);
		}

	}
.demon_r_idle { 
	background-image:url(../monsters/wee_mons_demon_idle_r_1.png);
	animation: demon_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes demon_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_demon_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_idle_r_2.png);
		}

	}
.demon_u_idle { 
	background-image:url(../monsters/wee_mons_demon_idle_u_1.png);
	animation: demon_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes demon_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_demon_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_demon_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_demon_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_demon_idle_u_2.png);
		}

	}
.druid_d_atk { 
	background-image:url(../monsters/wee_mons_druid_atk_d_1.png);
	animation: druid_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes druid_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_druid_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_atk_d_2.png);
		}

	}
.druid_l_atk { 
	background-image:url(../monsters/wee_mons_druid_atk_l_1.png);
	animation: druid_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes druid_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_druid_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_atk_l_2.png);
		}

	}
.druid_r_atk { 
	background-image:url(../monsters/wee_mons_druid_atk_r_1.png);
	animation: druid_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes druid_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_druid_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_atk_r_2.png);
		}

	}
.druid_u_atk { 
	background-image:url(../monsters/wee_mons_druid_atk_u_1.png);
	animation: druid_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes druid_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_druid_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_atk_u_2.png);
		}

	}
.druid_d_idle { 
	background-image:url(../monsters/wee_mons_druid_idle_d_1.png);
	animation: druid_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes druid_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_druid_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_idle_d_2.png);
		}

	}
.druid_l_idle { 
	background-image:url(../monsters/wee_mons_druid_idle_l_1.png);
	animation: druid_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes druid_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_druid_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_idle_l_2.png);
		}

	}
.druid_r_idle { 
	background-image:url(../monsters/wee_mons_druid_idle_r_1.png);
	animation: druid_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes druid_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_druid_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_idle_r_2.png);
		}

	}
.druid_u_idle { 
	background-image:url(../monsters/wee_mons_druid_idle_u_1.png);
	animation: druid_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes druid_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_druid_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_druid_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_druid_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_druid_idle_u_2.png);
		}

	}
.dwarf_d_atk { 
	background-image:url(../monsters/wee_mons_dwarf_atk_d_1.png);
	animation: dwarf_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes dwarf_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_atk_d_2.png);
		}

	}
.dwarf_l_atk { 
	background-image:url(../monsters/wee_mons_dwarf_atk_l_1.png);
	animation: dwarf_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes dwarf_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_atk_l_2.png);
		}

	}
.dwarf_r_atk { 
	background-image:url(../monsters/wee_mons_dwarf_atk_r_1.png);
	animation: dwarf_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes dwarf_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_atk_r_2.png);
		}

	}
.dwarf_u_atk { 
	background-image:url(../monsters/wee_mons_dwarf_atk_u_1.png);
	animation: dwarf_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes dwarf_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_atk_u_2.png);
		}

	}
.dwarf_d_idle { 
	background-image:url(../monsters/wee_mons_dwarf_idle_d_1.png);
	animation: dwarf_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes dwarf_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_idle_d_2.png);
		}

	}
.dwarf_l_idle { 
	background-image:url(../monsters/wee_mons_dwarf_idle_l_1.png);
	animation: dwarf_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes dwarf_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_idle_l_2.png);
		}

	}
.dwarf_r_idle { 
	background-image:url(../monsters/wee_mons_dwarf_idle_r_1.png);
	animation: dwarf_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes dwarf_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_idle_r_2.png);
		}

	}
.dwarf_u_idle { 
	background-image:url(../monsters/wee_mons_dwarf_idle_u_1.png);
	animation: dwarf_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes dwarf_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_dwarf_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_dwarf_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_dwarf_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_dwarf_idle_u_2.png);
		}

	}
.elfarcher_d_atk { 
	background-image:url(../monsters/wee_mons_elfarcher_atk_d_1.png);
	animation: elfarcher_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfarcher_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_d_2.png);
		}

	}
.elfarcher_l_atk { 
	background-image:url(../monsters/wee_mons_elfarcher_atk_l_1.png);
	animation: elfarcher_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfarcher_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_l_2.png);
		}

	}
.elfarcher_r_atk { 
	background-image:url(../monsters/wee_mons_elfarcher_atk_r_1.png);
	animation: elfarcher_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfarcher_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_r_2.png);
		}

	}
.elfarcher_u_atk { 
	background-image:url(../monsters/wee_mons_elfarcher_atk_u_1.png);
	animation: elfarcher_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfarcher_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_atk_u_2.png);
		}

	}
.elfarcher_d_idle { 
	background-image:url(../monsters/wee_mons_elfarcher_idle_d_1.png);
	animation: elfarcher_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfarcher_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_d_2.png);
		}

	}
.elfarcher_l_idle { 
	background-image:url(../monsters/wee_mons_elfarcher_idle_l_1.png);
	animation: elfarcher_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfarcher_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_l_2.png);
		}

	}
.elfarcher_r_idle { 
	background-image:url(../monsters/wee_mons_elfarcher_idle_r_1.png);
	animation: elfarcher_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfarcher_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_r_2.png);
		}

	}
.elfarcher_u_idle { 
	background-image:url(../monsters/wee_mons_elfarcher_idle_u_1.png);
	animation: elfarcher_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfarcher_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfarcher_idle_u_2.png);
		}

	}
.elffight_d_atk { 
	background-image:url(../monsters/wee_mons_elffight_atk_d_1.png);
	animation: elffight_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elffight_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_elffight_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_atk_d_2.png);
		}

	}
.elffight_l_atk { 
	background-image:url(../monsters/wee_mons_elffight_atk_l_1.png);
	animation: elffight_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elffight_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_elffight_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_atk_l_2.png);
		}

	}
.elffight_r_atk { 
	background-image:url(../monsters/wee_mons_elffight_atk_r_1.png);
	animation: elffight_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elffight_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_elffight_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_atk_r_2.png);
		}

	}
.elffight_u_atk { 
	background-image:url(../monsters/wee_mons_elffight_atk_u_1.png);
	animation: elffight_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elffight_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_elffight_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_atk_u_2.png);
		}

	}
.elffight_d_idle { 
	background-image:url(../monsters/wee_mons_elffight_idle_d_1.png);
	animation: elffight_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes elffight_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_elffight_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_idle_d_2.png);
		}

	}
.elffight_l_idle { 
	background-image:url(../monsters/wee_mons_elffight_idle_l_1.png);
	animation: elffight_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes elffight_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_elffight_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_idle_l_2.png);
		}

	}
.elffight_r_idle { 
	background-image:url(../monsters/wee_mons_elffight_idle_r_1.png);
	animation: elffight_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes elffight_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_elffight_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_idle_r_2.png);
		}

	}
.elffight_u_idle { 
	background-image:url(../monsters/wee_mons_elffight_idle_u_1.png);
	animation: elffight_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes elffight_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_elffight_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elffight_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elffight_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elffight_idle_u_2.png);
		}

	}
.elfmage_d_atk { 
	background-image:url(../monsters/wee_mons_elfmage_atk_d_1.png);
	animation: elfmage_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfmage_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_atk_d_2.png);
		}

	}
.elfmage_l_atk { 
	background-image:url(../monsters/wee_mons_elfmage_atk_l_1.png);
	animation: elfmage_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfmage_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_atk_l_2.png);
		}

	}
.elfmage_r_atk { 
	background-image:url(../monsters/wee_mons_elfmage_atk_r_1.png);
	animation: elfmage_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfmage_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_atk_r_2.png);
		}

	}
.elfmage_u_atk { 
	background-image:url(../monsters/wee_mons_elfmage_atk_u_1.png);
	animation: elfmage_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes elfmage_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_atk_u_2.png);
		}

	}
.elfmage_d_idle { 
	background-image:url(../monsters/wee_mons_elfmage_idle_d_1.png);
	animation: elfmage_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfmage_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_idle_d_2.png);
		}

	}
.elfmage_l_idle { 
	background-image:url(../monsters/wee_mons_elfmage_idle_l_1.png);
	animation: elfmage_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfmage_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_idle_l_2.png);
		}

	}
.elfmage_r_idle { 
	background-image:url(../monsters/wee_mons_elfmage_idle_r_1.png);
	animation: elfmage_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfmage_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_idle_r_2.png);
		}

	}
.elfmage_u_idle { 
	background-image:url(../monsters/wee_mons_elfmage_idle_u_1.png);
	animation: elfmage_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes elfmage_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_elfmage_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_elfmage_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_elfmage_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_elfmage_idle_u_2.png);
		}

	}
.eye_d_atk { 
	background-image:url(../monsters/wee_mons_eye_atk_d_1.png);
	animation: eye_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes eye_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_eye_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_atk_d_2.png);
		}

	}
.eye_l_atk { 
	background-image:url(../monsters/wee_mons_eye_atk_l_1.png);
	animation: eye_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes eye_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_eye_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_atk_l_2.png);
		}

	}
.eye_r_atk { 
	background-image:url(../monsters/wee_mons_eye_atk_r_1.png);
	animation: eye_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes eye_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_eye_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_atk_r_2.png);
		}

	}
.eye_u_atk { 
	background-image:url(../monsters/wee_mons_eye_atk_u_1.png);
	animation: eye_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes eye_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_eye_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_atk_u_2.png);
		}

	}
.eye_d_idle { 
	background-image:url(../monsters/wee_mons_eye_idle_d_1.png);
	animation: eye_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes eye_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_eye_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_idle_d_2.png);
		}

	}
.eye_l_idle { 
	background-image:url(../monsters/wee_mons_eye_idle_l_1.png);
	animation: eye_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes eye_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_eye_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_idle_l_2.png);
		}

	}
.eye_r_idle { 
	background-image:url(../monsters/wee_mons_eye_idle_r_1.png);
	animation: eye_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes eye_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_eye_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_idle_r_2.png);
		}

	}
.eye_u_idle { 
	background-image:url(../monsters/wee_mons_eye_idle_u_1.png);
	animation: eye_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes eye_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_eye_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_eye_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_eye_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_eye_idle_u_2.png);
		}

	}
.fighter_d_atk { 
	background-image:url(../monsters/wee_mons_fighter_atk_d_1.png);
	animation: fighter_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes fighter_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_fighter_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_atk_d_2.png);
		}

	}
.fighter_l_atk { 
	background-image:url(../monsters/wee_mons_fighter_atk_l_1.png);
	animation: fighter_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes fighter_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_fighter_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_atk_l_2.png);
		}

	}
.fighter_r_atk { 
	background-image:url(../monsters/wee_mons_fighter_atk_r_1.png);
	animation: fighter_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes fighter_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_fighter_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_atk_r_2.png);
		}

	}
.fighter_u_atk { 
	background-image:url(../monsters/wee_mons_fighter_atk_u_1.png);
	animation: fighter_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes fighter_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_fighter_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_atk_u_2.png);
		}

	}
.fighter_d_idle { 
	background-image:url(../monsters/wee_mons_fighter_idle_d_1.png);
	animation: fighter_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes fighter_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_fighter_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_idle_d_2.png);
		}

	}
.fighter_l_idle { 
	background-image:url(../monsters/wee_mons_fighter_idle_l_1.png);
	animation: fighter_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes fighter_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_fighter_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_idle_l_2.png);
		}

	}
.fighter_r_idle { 
	background-image:url(../monsters/wee_mons_fighter_idle_r_1.png);
	animation: fighter_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes fighter_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_fighter_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_idle_r_2.png);
		}

	}
.fighter_u_idle { 
	background-image:url(../monsters/wee_mons_fighter_idle_u_1.png);
	animation: fighter_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes fighter_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_fighter_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_fighter_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_fighter_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_fighter_idle_u_2.png);
		}

	}
.ghost_d_atk { 
	background-image:url(../monsters/wee_mons_ghost_atk_d_1.png);
	animation: ghost_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes ghost_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_ghost_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_atk_d_2.png);
		}

	}
.ghost_l_atk { 
	background-image:url(../monsters/wee_mons_ghost_atk_l_1.png);
	animation: ghost_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes ghost_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_ghost_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_atk_l_2.png);
		}

	}
.ghost_r_atk { 
	background-image:url(../monsters/wee_mons_ghost_atk_r_1.png);
	animation: ghost_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes ghost_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_ghost_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_atk_r_2.png);
		}

	}
.ghost_u_atk { 
	background-image:url(../monsters/wee_mons_ghost_atk_u_1.png);
	animation: ghost_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes ghost_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_ghost_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_atk_u_2.png);
		}

	}
.ghost_d_idle { 
	background-image:url(../monsters/wee_mons_ghost_idle_d_1.png);
	animation: ghost_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes ghost_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_ghost_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_idle_d_2.png);
		}

	}
.ghost_l_idle { 
	background-image:url(../monsters/wee_mons_ghost_idle_l_1.png);
	animation: ghost_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes ghost_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_ghost_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_idle_l_2.png);
		}

	}
.ghost_r_idle { 
	background-image:url(../monsters/wee_mons_ghost_idle_r_1.png);
	animation: ghost_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes ghost_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_ghost_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_idle_r_2.png);
		}

	}
.ghost_u_idle { 
	background-image:url(../monsters/wee_mons_ghost_idle_u_1.png);
	animation: ghost_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes ghost_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_ghost_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_ghost_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_ghost_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_ghost_idle_u_2.png);
		}

	}
.gobmage_d_atk { 
	background-image:url(../monsters/wee_mons_gobmage_atk_d_1.png);
	animation: gobmage_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobmage_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_atk_d_2.png);
		}

	}
.gobmage_l_atk { 
	background-image:url(../monsters/wee_mons_gobmage_atk_l_1.png);
	animation: gobmage_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobmage_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_atk_l_2.png);
		}

	}
.gobmage_r_atk { 
	background-image:url(../monsters/wee_mons_gobmage_atk_r_1.png);
	animation: gobmage_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobmage_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_atk_r_2.png);
		}

	}
.gobmage_u_atk { 
	background-image:url(../monsters/wee_mons_gobmage_atk_u_1.png);
	animation: gobmage_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobmage_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_atk_u_2.png);
		}

	}
.gobmage_d_idle { 
	background-image:url(../monsters/wee_mons_gobmage_idle_d_1.png);
	animation: gobmage_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobmage_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_idle_d_2.png);
		}

	}
.gobmage_l_idle { 
	background-image:url(../monsters/wee_mons_gobmage_idle_l_1.png);
	animation: gobmage_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobmage_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_idle_l_2.png);
		}

	}
.gobmage_r_idle { 
	background-image:url(../monsters/wee_mons_gobmage_idle_r_1.png);
	animation: gobmage_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobmage_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_idle_r_2.png);
		}

	}
.gobmage_u_idle { 
	background-image:url(../monsters/wee_mons_gobmage_idle_u_1.png);
	animation: gobmage_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobmage_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobmage_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobmage_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobmage_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobmage_idle_u_2.png);
		}

	}
.gobwar_d_atk { 
	background-image:url(../monsters/wee_mons_gobwar_atk_d_1.png);
	animation: gobwar_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobwar_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_atk_d_2.png);
		}

	}
.gobwar_l_atk { 
	background-image:url(../monsters/wee_mons_gobwar_atk_l_1.png);
	animation: gobwar_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobwar_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_atk_l_2.png);
		}

	}
.gobwar_r_atk { 
	background-image:url(../monsters/wee_mons_gobwar_atk_r_1.png);
	animation: gobwar_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobwar_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_atk_r_2.png);
		}

	}
.gobwar_u_atk { 
	background-image:url(../monsters/wee_mons_gobwar_atk_u_1.png);
	animation: gobwar_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes gobwar_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_atk_u_2.png);
		}

	}
.gobwar_d_idle { 
	background-image:url(../monsters/wee_mons_gobwar_idle_d_1.png);
	animation: gobwar_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobwar_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_idle_d_2.png);
		}

	}
.gobwar_l_idle { 
	background-image:url(../monsters/wee_mons_gobwar_idle_l_1.png);
	animation: gobwar_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobwar_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_idle_l_2.png);
		}

	}
.gobwar_r_idle { 
	background-image:url(../monsters/wee_mons_gobwar_idle_r_1.png);
	animation: gobwar_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobwar_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_idle_r_2.png);
		}

	}
.gobwar_u_idle { 
	background-image:url(../monsters/wee_mons_gobwar_idle_u_1.png);
	animation: gobwar_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes gobwar_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_gobwar_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_gobwar_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_gobwar_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_gobwar_idle_u_2.png);
		}

	}
.knight_d_atk { 
	background-image:url(../monsters/wee_mons_knight_atk_d_1.png);
	animation: knight_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes knight_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_knight_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_atk_d_2.png);
		}

	}
.knight_l_atk { 
	background-image:url(../monsters/wee_mons_knight_atk_l_1.png);
	animation: knight_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes knight_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_knight_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_atk_l_2.png);
		}

	}
.knight_r_atk { 
	background-image:url(../monsters/wee_mons_knight_atk_r_1.png);
	animation: knight_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes knight_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_knight_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_atk_r_2.png);
		}

	}
.knight_u_atk { 
	background-image:url(../monsters/wee_mons_knight_atk_u_1.png);
	animation: knight_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes knight_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_knight_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_atk_u_2.png);
		}

	}
.knight_d_idle { 
	background-image:url(../monsters/wee_mons_knight_idle_d_1.png);
	animation: knight_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes knight_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_knight_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_idle_d_2.png);
		}

	}
.knight_l_idle { 
	background-image:url(../monsters/wee_mons_knight_idle_l_1.png);
	animation: knight_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes knight_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_knight_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_idle_l_2.png);
		}

	}
.knight_r_idle { 
	background-image:url(../monsters/wee_mons_knight_idle_r_1.png);
	animation: knight_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes knight_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_knight_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_idle_r_2.png);
		}

	}
.knight_u_idle { 
	background-image:url(../monsters/wee_mons_knight_idle_u_1.png);
	animation: knight_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes knight_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_knight_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_knight_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_knight_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_knight_idle_u_2.png);
		}

	}
.mage_d_atk { 
	background-image:url(../monsters/wee_mons_mage_atk_d_1.png);
	animation: mage_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mage_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_mage_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_atk_d_2.png);
		}

	}
.mage_l_atk { 
	background-image:url(../monsters/wee_mons_mage_atk_l_1.png);
	animation: mage_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mage_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_mage_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_atk_l_2.png);
		}

	}
.mage_r_atk { 
	background-image:url(../monsters/wee_mons_mage_atk_r_1.png);
	animation: mage_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mage_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_mage_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_atk_r_2.png);
		}

	}
.mage_u_atk { 
	background-image:url(../monsters/wee_mons_mage_atk_u_1.png);
	animation: mage_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mage_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_mage_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_atk_u_2.png);
		}

	}
.mage_d_idle { 
	background-image:url(../monsters/wee_mons_mage_idle_d_1.png);
	animation: mage_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes mage_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_mage_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_idle_d_2.png);
		}

	}
.mage_l_idle { 
	background-image:url(../monsters/wee_mons_mage_idle_l_1.png);
	animation: mage_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes mage_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_mage_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_idle_l_2.png);
		}

	}
.mage_r_idle { 
	background-image:url(../monsters/wee_mons_mage_idle_r_1.png);
	animation: mage_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes mage_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_mage_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_idle_r_2.png);
		}

	}
.mage_u_idle { 
	background-image:url(../monsters/wee_mons_mage_idle_u_1.png);
	animation: mage_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes mage_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_mage_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mage_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mage_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mage_idle_u_2.png);
		}

	}
.mino_d_atk { 
	background-image:url(../monsters/wee_mons_mino_atk_d_1.png);
	animation: mino_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mino_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_mino_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_atk_d_2.png);
		}

	}
.mino_l_atk { 
	background-image:url(../monsters/wee_mons_mino_atk_l_1.png);
	animation: mino_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mino_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_mino_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_atk_l_2.png);
		}

	}
.mino_r_atk { 
	background-image:url(../monsters/wee_mons_mino_atk_r_1.png);
	animation: mino_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mino_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_mino_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_atk_r_2.png);
		}

	}
.mino_u_atk { 
	background-image:url(../monsters/wee_mons_mino_atk_u_1.png);
	animation: mino_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes mino_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_mino_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_atk_u_2.png);
		}

	}
.mino_d_idle { 
	background-image:url(../monsters/wee_mons_mino_idle_d_1.png);
	animation: mino_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes mino_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_mino_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_idle_d_2.png);
		}

	}
.mino_l_idle { 
	background-image:url(../monsters/wee_mons_mino_idle_l_1.png);
	animation: mino_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes mino_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_mino_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_idle_l_2.png);
		}

	}
.mino_r_idle { 
	background-image:url(../monsters/wee_mons_mino_idle_r_1.png);
	animation: mino_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes mino_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_mino_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_idle_r_2.png);
		}

	}
.mino_u_idle { 
	background-image:url(../monsters/wee_mons_mino_idle_u_1.png);
	animation: mino_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes mino_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_mino_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_mino_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_mino_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_mino_idle_u_2.png);
		}

	}
.necro_d_atk { 
	background-image:url(../monsters/wee_mons_necro_atk_d_1.png);
	animation: necro_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes necro_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_necro_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_atk_d_2.png);
		}

	}
.necro_l_atk { 
	background-image:url(../monsters/wee_mons_necro_atk_l_1.png);
	animation: necro_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes necro_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_necro_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_atk_l_2.png);
		}

	}
.necro_r_atk { 
	background-image:url(../monsters/wee_mons_necro_atk_r_1.png);
	animation: necro_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes necro_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_necro_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_atk_r_2.png);
		}

	}
.necro_u_atk { 
	background-image:url(../monsters/wee_mons_necro_atk_u_1.png);
	animation: necro_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes necro_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_necro_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_atk_u_2.png);
		}

	}
.necro_d_idle { 
	background-image:url(../monsters/wee_mons_necro_idle_d_1.png);
	animation: necro_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes necro_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_necro_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_idle_d_2.png);
		}

	}
.necro_l_idle { 
	background-image:url(../monsters/wee_mons_necro_idle_l_1.png);
	animation: necro_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes necro_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_necro_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_idle_l_2.png);
		}

	}
.necro_r_idle { 
	background-image:url(../monsters/wee_mons_necro_idle_r_1.png);
	animation: necro_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes necro_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_necro_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_idle_r_2.png);
		}

	}
.necro_u_idle { 
	background-image:url(../monsters/wee_mons_necro_idle_u_1.png);
	animation: necro_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes necro_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_necro_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_necro_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_necro_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_necro_idle_u_2.png);
		}

	}
.orc_d_atk { 
	background-image:url(../monsters/wee_mons_orc_atk_d_1.png);
	animation: orc_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes orc_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_orc_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_atk_d_2.png);
		}

	}
.orc_l_atk { 
	background-image:url(../monsters/wee_mons_orc_atk_l_1.png);
	animation: orc_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes orc_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_orc_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_atk_l_2.png);
		}

	}
.orc_r_atk { 
	background-image:url(../monsters/wee_mons_orc_atk_r_1.png);
	animation: orc_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes orc_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_orc_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_atk_r_2.png);
		}

	}
.orc_u_atk { 
	background-image:url(../monsters/wee_mons_orc_atk_u_1.png);
	animation: orc_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes orc_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_orc_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_atk_u_2.png);
		}

	}
.orc_d_idle { 
	background-image:url(../monsters/wee_mons_orc_idle_d_1.png);
	animation: orc_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes orc_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_orc_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_idle_d_2.png);
		}

	}
.orc_l_idle { 
	background-image:url(../monsters/wee_mons_orc_idle_l_1.png);
	animation: orc_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes orc_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_orc_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_idle_l_2.png);
		}

	}
.orc_r_idle { 
	background-image:url(../monsters/wee_mons_orc_idle_r_1.png);
	animation: orc_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes orc_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_orc_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_idle_r_2.png);
		}

	}
.orc_u_idle { 
	background-image:url(../monsters/wee_mons_orc_idle_u_1.png);
	animation: orc_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes orc_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_orc_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_orc_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_orc_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_orc_idle_u_2.png);
		}

	}
.paladin_d_atk { 
	background-image:url(../monsters/wee_mons_paladin_atk_d_1.png);
	animation: paladin_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes paladin_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_paladin_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_atk_d_2.png);
		}

	}
.paladin_l_atk { 
	background-image:url(../monsters/wee_mons_paladin_atk_l_1.png);
	animation: paladin_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes paladin_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_paladin_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_atk_l_2.png);
		}

	}
.paladin_r_atk { 
	background-image:url(../monsters/wee_mons_paladin_atk_r_1.png);
	animation: paladin_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes paladin_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_paladin_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_atk_r_2.png);
		}

	}
.paladin_u_atk { 
	background-image:url(../monsters/wee_mons_paladin_atk_u_1.png);
	animation: paladin_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes paladin_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_paladin_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_atk_u_2.png);
		}

	}
.paladin_d_idle { 
	background-image:url(../monsters/wee_mons_paladin_idle_d_1.png);
	animation: paladin_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes paladin_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_paladin_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_idle_d_2.png);
		}

	}
.paladin_l_idle { 
	background-image:url(../monsters/wee_mons_paladin_idle_l_1.png);
	animation: paladin_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes paladin_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_paladin_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_idle_l_2.png);
		}

	}
.paladin_r_idle { 
	background-image:url(../monsters/wee_mons_paladin_idle_r_1.png);
	animation: paladin_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes paladin_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_paladin_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_idle_r_2.png);
		}

	}
.paladin_u_idle { 
	background-image:url(../monsters/wee_mons_paladin_idle_u_1.png);
	animation: paladin_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes paladin_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_paladin_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_paladin_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_paladin_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_paladin_idle_u_2.png);
		}

	}
.peasant_d_atk { 
	background-image:url(../monsters/wee_mons_peasant_atk_d_1.png);
	animation: peasant_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes peasant_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_peasant_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_atk_d_2.png);
		}

	}
.peasant_l_atk { 
	background-image:url(../monsters/wee_mons_peasant_atk_l_1.png);
	animation: peasant_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes peasant_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_peasant_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_atk_l_2.png);
		}

	}
.peasant_r_atk { 
	background-image:url(../monsters/wee_mons_peasant_atk_r_1.png);
	animation: peasant_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes peasant_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_peasant_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_atk_r_2.png);
		}

	}
.peasant_u_atk { 
	background-image:url(../monsters/wee_mons_peasant_atk_u_1.png);
	animation: peasant_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes peasant_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_peasant_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_atk_u_2.png);
		}

	}
.peasant_d_idle { 
	background-image:url(../monsters/wee_mons_peasant_idle_d_1.png);
	animation: peasant_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes peasant_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_peasant_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_idle_d_2.png);
		}

	}
.peasant_l_idle { 
	background-image:url(../monsters/wee_mons_peasant_idle_l_1.png);
	animation: peasant_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes peasant_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_peasant_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_idle_l_2.png);
		}

	}
.peasant_r_idle { 
	background-image:url(../monsters/wee_mons_peasant_idle_r_1.png);
	animation: peasant_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes peasant_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_peasant_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_idle_r_2.png);
		}

	}
.peasant_u_idle { 
	background-image:url(../monsters/wee_mons_peasant_idle_u_1.png);
	animation: peasant_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes peasant_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_peasant_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_peasant_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_peasant_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_peasant_idle_u_2.png);
		}

	}
.priest_d_atk { 
	background-image:url(../monsters/wee_mons_priest_atk_d_1.png);
	animation: priest_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes priest_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_priest_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_atk_d_2.png);
		}

	}
.priest_l_atk { 
	background-image:url(../monsters/wee_mons_priest_atk_l_1.png);
	animation: priest_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes priest_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_priest_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_atk_l_2.png);
		}

	}
.priest_r_atk { 
	background-image:url(../monsters/wee_mons_priest_atk_r_1.png);
	animation: priest_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes priest_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_priest_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_atk_r_2.png);
		}

	}
.priest_u_atk { 
	background-image:url(../monsters/wee_mons_priest_atk_u_1.png);
	animation: priest_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes priest_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_priest_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_atk_u_2.png);
		}

	}
.priest_d_idle { 
	background-image:url(../monsters/wee_mons_priest_idle_d_1.png);
	animation: priest_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes priest_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_priest_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_idle_d_2.png);
		}

	}
.priest_l_idle { 
	background-image:url(../monsters/wee_mons_priest_idle_l_1.png);
	animation: priest_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes priest_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_priest_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_idle_l_2.png);
		}

	}
.priest_r_idle { 
	background-image:url(../monsters/wee_mons_priest_idle_r_1.png);
	animation: priest_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes priest_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_priest_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_idle_r_2.png);
		}

	}
.priest_u_idle { 
	background-image:url(../monsters/wee_mons_priest_idle_u_1.png);
	animation: priest_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes priest_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_priest_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_priest_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_priest_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_priest_idle_u_2.png);
		}

	}
.rat_d_atk { 
	background-image:url(../monsters/wee_mons_rat_atk_d_1.png);
	animation: rat_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes rat_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_rat_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_atk_d_2.png);
		}

	}
.rat_l_atk { 
	background-image:url(../monsters/wee_mons_rat_atk_l_1.png);
	animation: rat_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes rat_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_rat_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_atk_l_2.png);
		}

	}
.rat_r_atk { 
	background-image:url(../monsters/wee_mons_rat_atk_r_1.png);
	animation: rat_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes rat_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_rat_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_atk_r_2.png);
		}

	}
.rat_u_atk { 
	background-image:url(../monsters/wee_mons_rat_atk_u_1.png);
	animation: rat_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes rat_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_rat_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_atk_u_2.png);
		}

	}
.rat_d_idle { 
	background-image:url(../monsters/wee_mons_rat_idle_d_1.png);
	animation: rat_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes rat_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_rat_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_idle_d_2.png);
		}

	}
.rat_l_idle { 
	background-image:url(../monsters/wee_mons_rat_idle_l_1.png);
	animation: rat_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes rat_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_rat_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_idle_l_2.png);
		}

	}
.rat_r_idle { 
	background-image:url(../monsters/wee_mons_rat_idle_r_1.png);
	animation: rat_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes rat_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_rat_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_idle_r_2.png);
		}

	}
.rat_u_idle { 
	background-image:url(../monsters/wee_mons_rat_idle_u_1.png);
	animation: rat_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes rat_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_rat_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_rat_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_rat_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_rat_idle_u_2.png);
		}

	}
.reaper_d_atk { 
	background-image:url(../monsters/wee_mons_reaper_atk_d_1.png);
	animation: reaper_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes reaper_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_reaper_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_atk_d_2.png);
		}

	}
.reaper_l_atk { 
	background-image:url(../monsters/wee_mons_reaper_atk_l_1.png);
	animation: reaper_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes reaper_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_reaper_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_atk_l_2.png);
		}

	}
.reaper_r_atk { 
	background-image:url(../monsters/wee_mons_reaper_atk_r_1.png);
	animation: reaper_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes reaper_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_reaper_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_atk_r_2.png);
		}

	}
.reaper_u_atk { 
	background-image:url(../monsters/wee_mons_reaper_atk_u_1.png);
	animation: reaper_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes reaper_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_reaper_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_atk_u_2.png);
		}

	}
.reaper_d_idle { 
	background-image:url(../monsters/wee_mons_reaper_idle_d_1.png);
	animation: reaper_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes reaper_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_reaper_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_idle_d_2.png);
		}

	}
.reaper_l_idle { 
	background-image:url(../monsters/wee_mons_reaper_idle_l_1.png);
	animation: reaper_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes reaper_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_reaper_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_idle_l_2.png);
		}

	}
.reaper_r_idle { 
	background-image:url(../monsters/wee_mons_reaper_idle_r_1.png);
	animation: reaper_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes reaper_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_reaper_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_idle_r_2.png);
		}

	}
.reaper_u_idle { 
	background-image:url(../monsters/wee_mons_reaper_idle_u_1.png);
	animation: reaper_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes reaper_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_reaper_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_reaper_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_reaper_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_reaper_idle_u_2.png);
		}

	}
.skelmage_d_atk { 
	background-image:url(../monsters/wee_mons_skelmage_atk_d_1.png);
	animation: skelmage_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelmage_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_atk_d_2.png);
		}

	}
.skelmage_l_atk { 
	background-image:url(../monsters/wee_mons_skelmage_atk_l_1.png);
	animation: skelmage_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelmage_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_atk_l_2.png);
		}

	}
.skelmage_r_atk { 
	background-image:url(../monsters/wee_mons_skelmage_atk_r_1.png);
	animation: skelmage_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelmage_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_atk_r_2.png);
		}

	}
.skelmage_u_atk { 
	background-image:url(../monsters/wee_mons_skelmage_atk_u_1.png);
	animation: skelmage_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelmage_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_atk_u_2.png);
		}

	}
.skelmage_d_idle { 
	background-image:url(../monsters/wee_mons_skelmage_idle_d_1.png);
	animation: skelmage_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelmage_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_idle_d_2.png);
		}

	}
.skelmage_l_idle { 
	background-image:url(../monsters/wee_mons_skelmage_idle_l_1.png);
	animation: skelmage_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelmage_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_idle_l_2.png);
		}

	}
.skelmage_r_idle { 
	background-image:url(../monsters/wee_mons_skelmage_idle_r_1.png);
	animation: skelmage_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelmage_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_idle_r_2.png);
		}

	}
.skelmage_u_idle { 
	background-image:url(../monsters/wee_mons_skelmage_idle_u_1.png);
	animation: skelmage_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelmage_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelmage_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelmage_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelmage_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelmage_idle_u_2.png);
		}

	}
.skelshield_d_atk { 
	background-image:url(../monsters/wee_mons_skelshield_atk_d_1.png);
	animation: skelshield_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelshield_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_atk_d_2.png);
		}

	}
.skelshield_l_atk { 
	background-image:url(../monsters/wee_mons_skelshield_atk_l_1.png);
	animation: skelshield_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelshield_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_atk_l_2.png);
		}

	}
.skelshield_r_atk { 
	background-image:url(../monsters/wee_mons_skelshield_atk_r_1.png);
	animation: skelshield_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelshield_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_atk_r_2.png);
		}

	}
.skelshield_u_atk { 
	background-image:url(../monsters/wee_mons_skelshield_atk_u_1.png);
	animation: skelshield_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelshield_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_atk_u_2.png);
		}

	}
.skelshield_d_idle { 
	background-image:url(../monsters/wee_mons_skelshield_idle_d_1.png);
	animation: skelshield_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelshield_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_idle_d_2.png);
		}

	}
.skelshield_l_idle { 
	background-image:url(../monsters/wee_mons_skelshield_idle_l_1.png);
	animation: skelshield_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelshield_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_idle_l_2.png);
		}

	}
.skelshield_r_idle { 
	background-image:url(../monsters/wee_mons_skelshield_idle_r_1.png);
	animation: skelshield_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelshield_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_idle_r_2.png);
		}

	}
.skelshield_u_idle { 
	background-image:url(../monsters/wee_mons_skelshield_idle_u_1.png);
	animation: skelshield_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelshield_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelshield_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelshield_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelshield_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelshield_idle_u_2.png);
		}

	}
.skelwar_d_atk { 
	background-image:url(../monsters/wee_mons_skelwar_atk_d_1.png);
	animation: skelwar_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelwar_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_atk_d_2.png);
		}

	}
.skelwar_l_atk { 
	background-image:url(../monsters/wee_mons_skelwar_atk_l_1.png);
	animation: skelwar_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelwar_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_atk_l_2.png);
		}

	}
.skelwar_r_atk { 
	background-image:url(../monsters/wee_mons_skelwar_atk_r_1.png);
	animation: skelwar_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelwar_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_atk_r_2.png);
		}

	}
.skelwar_u_atk { 
	background-image:url(../monsters/wee_mons_skelwar_atk_u_1.png);
	animation: skelwar_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes skelwar_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_atk_u_2.png);
		}

	}
.skelwar_d_idle { 
	background-image:url(../monsters/wee_mons_skelwar_idle_d_1.png);
	animation: skelwar_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelwar_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_idle_d_2.png);
		}

	}
.skelwar_l_idle { 
	background-image:url(../monsters/wee_mons_skelwar_idle_l_1.png);
	animation: skelwar_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelwar_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_idle_l_2.png);
		}

	}
.skelwar_r_idle { 
	background-image:url(../monsters/wee_mons_skelwar_idle_r_1.png);
	animation: skelwar_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelwar_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_idle_r_2.png);
		}

	}
.skelwar_u_idle { 
	background-image:url(../monsters/wee_mons_skelwar_idle_u_1.png);
	animation: skelwar_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes skelwar_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_skelwar_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_skelwar_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_skelwar_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_skelwar_idle_u_2.png);
		}

	}
.slime_d_atk { 
	background-image:url(../monsters/wee_mons_slime_atk_d_1.png);
	animation: slime_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes slime_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_slime_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_atk_d_2.png);
		}

	}
.slime_l_atk { 
	background-image:url(../monsters/wee_mons_slime_atk_l_1.png);
	animation: slime_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes slime_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_slime_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_atk_l_2.png);
		}

	}
.slime_r_atk { 
	background-image:url(../monsters/wee_mons_slime_atk_r_1.png);
	animation: slime_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes slime_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_slime_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_atk_r_2.png);
		}

	}
.slime_u_atk { 
	background-image:url(../monsters/wee_mons_slime_atk_u_1.png);
	animation: slime_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes slime_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_slime_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_atk_u_2.png);
		}

	}
.slime_d_idle { 
	background-image:url(../monsters/wee_mons_slime_idle_d_1.png);
	animation: slime_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes slime_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_slime_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_idle_d_2.png);
		}

	}
.slime_l_idle { 
	background-image:url(../monsters/wee_mons_slime_idle_l_1.png);
	animation: slime_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes slime_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_slime_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_idle_l_2.png);
		}

	}
.slime_r_idle { 
	background-image:url(../monsters/wee_mons_slime_idle_r_1.png);
	animation: slime_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes slime_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_slime_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_idle_r_2.png);
		}

	}
.slime_u_idle { 
	background-image:url(../monsters/wee_mons_slime_idle_u_1.png);
	animation: slime_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes slime_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_slime_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_slime_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_slime_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_slime_idle_u_2.png);
		}

	}
.snake_d_atk { 
	background-image:url(../monsters/wee_mons_snake_atk_d_1.png);
	animation: snake_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes snake_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_snake_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_atk_d_2.png);
		}

	}
.snake_l_atk { 
	background-image:url(../monsters/wee_mons_snake_atk_l_1.png);
	animation: snake_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes snake_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_snake_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_atk_l_2.png);
		}

	}
.snake_r_atk { 
	background-image:url(../monsters/wee_mons_snake_atk_r_1.png);
	animation: snake_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes snake_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_snake_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_atk_r_2.png);
		}

	}
.snake_u_atk { 
	background-image:url(../monsters/wee_mons_snake_atk_u_1.png);
	animation: snake_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes snake_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_snake_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_atk_u_2.png);
		}

	}
.snake_d_idle { 
	background-image:url(../monsters/wee_mons_snake_idle_d_1.png);
	animation: snake_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes snake_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_snake_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_idle_d_2.png);
		}

	}
.snake_l_idle { 
	background-image:url(../monsters/wee_mons_snake_idle_l_1.png);
	animation: snake_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes snake_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_snake_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_idle_l_2.png);
		}

	}
.snake_r_idle { 
	background-image:url(../monsters/wee_mons_snake_idle_r_1.png);
	animation: snake_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes snake_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_snake_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_idle_r_2.png);
		}

	}
.snake_u_idle { 
	background-image:url(../monsters/wee_mons_snake_idle_u_1.png);
	animation: snake_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes snake_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_snake_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_snake_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_snake_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_snake_idle_u_2.png);
		}

	}
.spider_d_atk { 
	background-image:url(../monsters/wee_mons_spider_atk_d_1.png);
	animation: spider_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes spider_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_spider_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_atk_d_2.png);
		}

	}
.spider_l_atk { 
	background-image:url(../monsters/wee_mons_spider_atk_l_1.png);
	animation: spider_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes spider_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_spider_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_atk_l_2.png);
		}

	}
.spider_r_atk { 
	background-image:url(../monsters/wee_mons_spider_atk_r_1.png);
	animation: spider_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes spider_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_spider_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_atk_r_2.png);
		}

	}
.spider_u_atk { 
	background-image:url(../monsters/wee_mons_spider_atk_u_1.png);
	animation: spider_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes spider_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_spider_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_atk_u_2.png);
		}

	}
.spider_d_idle { 
	background-image:url(../monsters/wee_mons_spider_idle_d_1.png);
	animation: spider_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes spider_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_spider_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_idle_d_2.png);
		}

	}
.spider_l_idle { 
	background-image:url(../monsters/wee_mons_spider_idle_l_1.png);
	animation: spider_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes spider_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_spider_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_idle_l_2.png);
		}

	}
.spider_r_idle { 
	background-image:url(../monsters/wee_mons_spider_idle_r_1.png);
	animation: spider_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes spider_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_spider_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_idle_r_2.png);
		}

	}
.spider_u_idle { 
	background-image:url(../monsters/wee_mons_spider_idle_u_1.png);
	animation: spider_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes spider_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_spider_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_spider_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_spider_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_spider_idle_u_2.png);
		}

	}
.wolf_d_atk { 
	background-image:url(../monsters/wee_mons_wolf_atk_d_1.png);
	animation: wolf_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes wolf_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_wolf_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_atk_d_2.png);
		}

	}
.wolf_l_atk { 
	background-image:url(../monsters/wee_mons_wolf_atk_l_1.png);
	animation: wolf_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes wolf_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_wolf_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_atk_l_2.png);
		}

	}
.wolf_r_atk { 
	background-image:url(../monsters/wee_mons_wolf_atk_r_1.png);
	animation: wolf_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes wolf_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_wolf_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_atk_r_2.png);
		}

	}
.wolf_u_atk { 
	background-image:url(../monsters/wee_mons_wolf_atk_u_1.png);
	animation: wolf_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes wolf_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_wolf_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_atk_u_2.png);
		}

	}
.wolf_d_idle { 
	background-image:url(../monsters/wee_mons_wolf_idle_d_1.png);
	animation: wolf_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes wolf_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_wolf_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_idle_d_2.png);
		}

	}
.wolf_l_idle { 
	background-image:url(../monsters/wee_mons_wolf_idle_l_1.png);
	animation: wolf_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes wolf_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_wolf_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_idle_l_2.png);
		}

	}
.wolf_r_idle { 
	background-image:url(../monsters/wee_mons_wolf_idle_r_1.png);
	animation: wolf_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes wolf_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_wolf_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_idle_r_2.png);
		}

	}
.wolf_u_idle { 
	background-image:url(../monsters/wee_mons_wolf_idle_u_1.png);
	animation: wolf_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes wolf_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_wolf_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_wolf_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_wolf_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_wolf_idle_u_2.png);
		}

	}
.zombie_d_atk { 
	background-image:url(../monsters/wee_mons_zombie_atk_d_1.png);
	animation: zombie_d_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes zombie_d_atk {

		0% {
			background-image:url(../monsters/wee_mons_zombie_atk_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_atk_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_atk_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_atk_d_2.png);
		}

	}
.zombie_l_atk { 
	background-image:url(../monsters/wee_mons_zombie_atk_l_1.png);
	animation: zombie_l_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes zombie_l_atk {

		0% {
			background-image:url(../monsters/wee_mons_zombie_atk_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_atk_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_atk_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_atk_l_2.png);
		}

	}
.zombie_r_atk { 
	background-image:url(../monsters/wee_mons_zombie_atk_r_1.png);
	animation: zombie_r_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes zombie_r_atk {

		0% {
			background-image:url(../monsters/wee_mons_zombie_atk_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_atk_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_atk_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_atk_r_2.png);
		}

	}
.zombie_u_atk { 
	background-image:url(../monsters/wee_mons_zombie_atk_u_1.png);
	animation: zombie_u_atk 0.35s linear 0s infinite normal backwards, enemyAttack .5s linear 0s normal forwards;
}

@keyframes zombie_u_atk {

		0% {
			background-image:url(../monsters/wee_mons_zombie_atk_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_atk_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_atk_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_atk_u_2.png);
		}

	}
.zombie_d_idle { 
	background-image:url(../monsters/wee_mons_zombie_idle_d_1.png);
	animation: zombie_d_idle 1s linear 0s infinite normal forwards;
}

@keyframes zombie_d_idle {

		0% {
			background-image:url(../monsters/wee_mons_zombie_idle_d_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_idle_d_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_idle_d_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_idle_d_2.png);
		}

	}
.zombie_l_idle { 
	background-image:url(../monsters/wee_mons_zombie_idle_l_1.png);
	animation: zombie_l_idle 1s linear 0s infinite normal forwards;
}

@keyframes zombie_l_idle {

		0% {
			background-image:url(../monsters/wee_mons_zombie_idle_l_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_idle_l_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_idle_l_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_idle_l_2.png);
		}

	}
.zombie_r_idle { 
	background-image:url(../monsters/wee_mons_zombie_idle_r_1.png);
	animation: zombie_r_idle 1s linear 0s infinite normal forwards;
}

@keyframes zombie_r_idle {

		0% {
			background-image:url(../monsters/wee_mons_zombie_idle_r_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_idle_r_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_idle_r_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_idle_r_2.png);
		}

	}
.zombie_u_idle { 
	background-image:url(../monsters/wee_mons_zombie_idle_u_1.png);
	animation: zombie_u_idle 1s linear 0s infinite normal forwards;
}

@keyframes zombie_u_idle {

		0% {
			background-image:url(../monsters/wee_mons_zombie_idle_u_1.png);
		}
		49% {
			background-image:url(../monsters/wee_mons_zombie_idle_u_1.png);
		}

	

		50% {
			background-image:url(../monsters/wee_mons_zombie_idle_u_2.png);
		}
		99% {
			background-image:url(../monsters/wee_mons_zombie_idle_u_2.png);
		}

	}